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    <loc>https://point1games.com/blog/the-2dx-design-pillars-how-our-ttrpg-engine-delivers-choice-danger-and-flex</loc>
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      <image:title>Blog - The 2dX Design Pillars: A TTRPG Engine that Delivers Customization, Danger, and Flexibility - Setting design pillars help guide you in the arduous process of building an RPG system.</image:title>
      <image:caption>Setting design pillars help guide you in the arduous process of building an RPG system.</image:caption>
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      <image:title>Blog - The 2dX Design Pillars: A TTRPG Engine that Delivers Customization, Danger, and Flexibility - The 2dX Engine's Destiny and Doom dice play a vital role for the mechanics as well as the narrative.</image:title>
      <image:caption>The 2dX Engine’s Destiny and Doom dice. They play an important mechanical and narrative role in all of the game’s tests.</image:caption>
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      <image:title>Blog - The 2dX Design Pillars: A TTRPG Engine that Delivers Customization, Danger, and Flexibility - A prototype of the Wound and Injury cheat sheet. Getting wounded can actually have long-term consequences!</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
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      <image:title>Blog - The World of Drashar: A vision in the making since 2003 - Make it stand out</image:title>
      <image:caption>Some of the design pillars for the 2dX Engine.</image:caption>
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      <image:title>Blog - The World of Drashar: A vision in the making since 2003 - Make it stand out</image:title>
      <image:caption>Circa 2006 - My good friend Kelly makes a character in what would eventually become the 2dX Engine. Note the indestructible Nokia phone.</image:caption>
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      <image:title>Blog - The World of Drashar: A vision in the making since 2003 - Make it stand out</image:title>
      <image:caption>Those Vermithrax scenes were terrifying as a kid.</image:caption>
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      <image:title>Blog - The World of Drashar: A vision in the making since 2003</image:title>
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      <image:title>Blog - The World of Drashar: A vision in the making since 2003</image:title>
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      <image:title>Blog - The World of Drashar: A vision in the making since 2003</image:title>
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      <image:title>Blog - The World of Drashar: A vision in the making since 2003 - Make it stand out</image:title>
      <image:caption>Concept for the evolution of Drashar’s magic and technology.</image:caption>
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    <loc>https://point1games.com/blog/when-spells-go-wrong-arcane-magic-and-risk-in-drashar</loc>
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    <lastmod>2025-08-12</lastmod>
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      <image:title>Blog - When Spells Go Wrong: Arcane Magic and Risk in Drashar - Make it stand out</image:title>
      <image:caption>T’Rill of Sighing Vale, Athrona Outlaw Wizard</image:caption>
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    <lastmod>2025-08-08</lastmod>
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      <image:title>Blog - GenCon 2025: Successful playtests, new games, old friends, and one horrible nightclub. - Make it stand out</image:title>
      <image:caption>A quick look at our table before more playtesters arrived.</image:caption>
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      <image:title>Blog - GenCon 2025: Successful playtests, new games, old friends, and one horrible nightclub. - Make it stand out</image:title>
      <image:caption>The view before i descended into places best left unknown.</image:caption>
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      <image:title>Blog - GenCon 2025: Successful playtests, new games, old friends, and one horrible nightclub. - Make it stand out</image:title>
      <image:caption>Rohiro the Tariak Oath-Sworn is quick becoming a fan favorite!</image:caption>
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    <lastmod>2025-08-14</lastmod>
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