When Spells Go Wrong: Arcane Magic and Risk in Drashar
Nathan Deno Nathan Deno

When Spells Go Wrong: Arcane Magic and Risk in Drashar

In Drashar, the Church Draconis outlaws arcane magic, yet wizards still chase power through hard study. This post shows how the 2dX Engine’s mechanics turn that vibe into Theorem Tests that weigh skill and Essence, and Arcane Deviations that twist failed spells into the story.

Read More